logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Making a Better Localization with LAMS

Check out this 2017 GDC talk by Nadège Josa on steps for creating a great game localization.

In 2017 during an annual Game Developers Conference, Sony Interactive Entertainment's Nadège Josa talked about creating a great localization for your video games. During this talk, Nadège explains the steps of the localization process, discusses the traditional and iterative localization pipelines, and talks about using localization tools.

Nadège also showcases LAMS, Sony's in-house software for enabling effective localization for globally released games. 

You can watch the talk by clicking this link. Also, don't forget to join our new Reddit pageour new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

This game ready weapon will help you in your game or in your renders, just drag and drop it into your game engine. The weapon is modeled part by part including perfect UV Unwrapping and PBR Textures.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Kitbash Brushes for Concept Art
      by Mels Mneyan

      1500+ high resolution Kitbash Brushes for Photoshop. Make your concepts Easier and Faster!

      Error
      (2000-0001)
    • Smudges
      by Emil Skriver

      This pack can help you get that realism that 3D often lacks with various different finger smudges captured from real surfaces.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×