Making a Better Localization with LAMS
Check out this 2017 GDC talk by Nadège Josa on steps for creating a great game localization.
Ready to grow your game’s revenue?
Talk to usCheck out this 2017 GDC talk by Nadège Josa on steps for creating a great game localization.
We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more