Make Your Mesh Colliders More Effective Directly in Unity Editor
Mesh Collider Optimizer analyzes everything itself.
There's no need to spend hours fixing your mesh: Mesh Collider Optimizer by Occlusionn will do it for you right in the Unity Editor.
The tool generates clean and efficient mesh colliders. It automatically analyzes, optimizes, and rebuilds them in just a couple of clicks. The developer sees its particular usefulness in concave workflows, animated meshes, and blendshape tracking.
Occlusionn
"As projects scale, collider cost quietly grows: high-tri colliders, inconsistent convex settings, LOD collider overlaps, and broken runtime updates on animated characters. Mesh Collider Optimizer brings everything into a clean workflow and helps you keep physics performance under control."
Occlusionn
Mesh Collider Optimizer scans selected objects and their children, collects source meshes, builds an optimized mesh, and rebuilds colliders based on your settings. It has a Runtime Animated Collider mode, which bakes skinned pose and updates colliders automatically.
Occlusionn
Some notable features include an option to enable colliders only on the active LOD, heatmap points with error lines, and preset profiles.
If you think Mesh Collider Optimizer might streamline your work, grab it now!
Don't forget to subscribe to our Newsletter and join our 80 Level Talent platform, follow us on Twitter, LinkedIn, Telegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.
Are you a fan of what we do here at 80 Level? Then make sure to set us as a Preferred Source on Google to see more of our content in your feed.
Subscribe to 80 Level Newsletters
Latest news, hand-picked articles, and updates