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Make Your Mesh Colliders More Effective Directly in Unity Editor

Mesh Collider Optimizer analyzes everything itself.

There's no need to spend hours fixing your mesh: Mesh Collider Optimizer by Occlusionn will do it for you right in the Unity Editor.

The tool generates clean and efficient mesh colliders. It automatically analyzes, optimizes, and rebuilds them in just a couple of clicks. The developer sees its particular usefulness in concave workflows, animated meshes, and blendshape tracking.

Occlusionn

"As projects scale, collider cost quietly grows: high-tri colliders, inconsistent convex settings, LOD collider overlaps, and broken runtime updates on animated characters. Mesh Collider Optimizer brings everything into a clean workflow and helps you keep physics performance under control."

Occlusionn

Mesh Collider Optimizer scans selected objects and their children, collects source meshes, builds an optimized mesh, and rebuilds colliders based on your settings. It has a Runtime Animated Collider mode, which bakes skinned pose and updates colliders automatically.

Occlusionn

Some notable features include an option to enable colliders only on the active LOD, heatmap points with error lines, and preset profiles.

If you think Mesh Collider Optimizer might streamline your work, grab it now!

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