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Manually Retopologize Your 3D Meshes with This Blender Tool

Quad Maker helps you keep your models clean.

Retopology is a task I feel no artist likes, but you can make it easier with Mark Kingsnorth's Quad Maker for Blender, a tool that lets you deal with it manually.

Quad Maker is a set of mesh operations designed to help 3D modelers quickly retopologize objects into clean, quad-based geometry, similar to Maya's Quad Draw.

Here are the operations contained in the tool:

  • Add Vertices: Quickly add point vertices.
  • Fill Quads: Fill the point vertices and surrounding geometry with quads.
  • Extend Borders: Extrude border edges and vertices either in single, loop, or edge rings.
  • Quick Cut: Quickly use the simple loop cut and slide operation with a single click.
  • Draw Quad Strip: Quickly draw out strips of quads on a target surface.
  • Smooth Vertices: Smooth out vertices in edit mode.
  • Delete Mode: Quickly delete vertices, edges, and faces and dissolve interior edges in a single click/drag operation.

Kingsnorth notes that, as opposed to other Blender add-ons, Quad Maker focuses on simplicity, speed, a lightweight workflow, and reliable performance when retopologizing high-poly meshes.

If this sounds like what you need, check out Quad Maker now!

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