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Master Houdini For Unreal Engine 5 Game Development With This Course

Grayson Cotrell will teach you how to build tools for procedural mesh creation, destruction, and more.

If you want to create production-ready HDAs and use them in Unreal Engine 5, check out DoubleJump Academy's 8-week course, taught by Grayson Cotrell, Dynamics Technical Artist at Naughty Dog.

You'll explore procedural modeling, real-time destruction workflows, modular asset creation, advanced shader setups, and the creation of clean, artist-friendly tools for efficient production. The course also covers physics setup, fracturing systems, and techniques to optimize your HDAs for in-game performance. By the end, you'll be able to create flexible solutions that produce fast results and stand up to production demands.

Houdini for Games in Unreal Engine includes 80 lessons and comes with project files. It's designed for intermediate-level learners.

Enroll here.

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