Foundry announced the release of Modo 13.2. Let's have a look at the new features.
The new version brings improvements to animation, modeling, shading, rigging, and gradients. What is more, it has a rendering focus introducing mPath, the new pathtrace-based renderer, meant to vastly improve the processing time needed for design communication in the artists’ workflow.
New in Modo 13.2:
- Rendering: Material parity improvements with the hardware-agnostic AMD Radeon ProRender and the completely new mPath Modo render with accelerated ray tracing via NVIDIA’s RTX technology.
- Animation: Graph Editor improvements introduce new features like Curve normalization, Stacked Curve Edit Mode, Speed and Velocity Visualization and Easier Key Handle Editing and Time Range Visualization. Animation timeline improvements include a new Time Fit Command to quickly set timeline range based on selected items or Actions.
- Rigging: New and powerful tools are being introduced - IK solver designed with predictability and control of twist angles and a new option to add gradient-based user channels allowing for even greater flexibility, with advanced rigging and other procedural workflows.
- Shading: Support for X-Rite’s AxF format has been expanded to the 1.1 and 1.4 specs providing the best possible digital representation of a physical real-world material.
- Modeling: Completely new Edge Chamfer for direct and procedural modeling workflows provides a robust and reliable advancement to Modo’s beveling tools.
Visit this page to learn more.