New Morrowind Mod Replaces Cliff Racers With Thomas The Tank Engine
"I fundamentally do not view toy company CEOs or media CEOs as people," Trainwiz said.
www.nexusmods.com/morrowind/mo... I made a mod that replaces cliffracers with Thomas the Tank Engine. I am incapable of learning lessons whenever it involves corporations, because I fundamentally do not view toy company CEOs or media CEOs as people. #morrowind #thomasthetankengine
— Trainwiz (@trainwiz.bsky.social) 24 ноября 2025 г. в 23:52
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By 2025, it's hardly surprising that if a game can be modded, someone will eventually add Thomas the Tank Engine to it. Kevin Brock, better known as Trainwiz, did exactly that for Starfield and previously The Elder Scrolls V: Skyrim, and it was the Skyrim version that once got him into major trouble.
In 2019, the modder said, "Mattel pretty much want me dead at this point – it's the reason why the Fallout 4 mod can't be found on any normal website. It was some intermediary law firm based out of Macedonia, saying how I diminished the brand of Thomas by showing him blowing up (nothing about him violently murdering people)."
Well, as you can see, Trainwiz is back with a new mod that replaces The Elder Scrolls III: Morrowind's cliff racers with Thomas the Tank Engine, explaining that he's "incapable of learning lessons whenever it involves corporations, because I fundamentally do not view toy company CEOs or media CEOs as people".
On the Really Useful Cliffracers mod page, Trainwiz writes: "I sometimes feel like I need to milk a particular joke until its inevitable demise. I will do this no matter how many legal threats, actual threats, black vans with the Mattel logo on them, or severed Barbie heads are mailed to me. This is because I have issues with authority, particularly authority derived from intimidation. I kicked a lot of bullies in the nuts when I was a kid."
Really Useful Cliffracers actually comes in two versions: one that simply replaces cliff racers, and another that also makes two appear for every one you kill. So, in a way, this makes the mod even scarier than the previous one.
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