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NVIDIA Announced DLSS 4.5

Introducing a second-generation transformer model for Super Resolution and 6X Dynamic Multi Frame Generation support.

DLSS 4.5 is a significant upgrade over DLSS 4, which debuted at CES 2025 alongside the GeForce RTX 50-series GPUs, offering substantial improvements to its upscaling Super Resolution model and Multi Frame Generation system.

DLSS 4.5 Super Resolution is available in over 400 games, using a new second-generation transformer to deliver better lighting, sharper edges, and smoother motion. Overall, DLSS 4.5 delivers a major boost in image quality, with sharper anti-aliasing, less ghosting, and better temporal stability. You can check out examples captured in Black Myth: Wukong, The Elder Scrolls IV: Oblivion Remastered, and Indiana Jones and the Great Circle below:

NVIDIA DLSS 4.5 also introduces Dynamic Multi Frame Generation, which intelligently adapts between different multipliers to balance image quality and responsiveness, along with a new 6X Multi Frame Generation mode that can generate up to five additional frames for every traditionally rendered frame.

You can already upgrade games and apps to DLSS 4.5 Super Resolution through the beta release in the NVIDIA App, ahead of its official January 13th launch. Dynamic Multi Frame Generation and 6X Multi Frame Generation are expected to arrive this spring.

Learn more in NVIDIA's official blog post and subscribe to our Newsletter, join our 80 Level Talent platform, follow us on TwitterLinkedInTelegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

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