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NVIDIA Published DLSS SDK 3.1.0

Developers can now customize the upscaler based on scaling ratios and game content.

NVIDIA has published DLSS Super Resolution SDK 3.1.0. The new development kit allows developers to receive the latest DLSS improvements and customize the upscaler based on different scaling ratios and game content.

NVIDIA also updated the Programming Guide for new API additions, fixed bugs, and improved performance.

DLSS is a real-time deep-learning performance multiplier designed to boost performance while maintaining image quality available for RTX graphics cards. It is gradually being adopted by many games, including Cyberpunk 2077, HITMAN, The Witcher 3, Dying Light 2 Stay Human, and Hogwarts Legacy.

Find the latest version of the SDK here and don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

10 textile Nanomesh Brushes all contained within one Multi-mesh brush and Low poly meshes.

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