Ori and the Blind Forest earns big money
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Ori and the Blind Forest earns big money
10 April, 2015

Moon Studios CEO Thomas Mahler said that Ori and the Blind Forest earned enough money to cover for years of development during one week after release. Dreams of taking Ori to the big screen.


Ori and the Blind Forest © Moon Studios, Microsoft, 2015

Ori and the Blind Forest is one of the most visually appealing titles of 2015. This project took four years to develop. Obviously developers and publishers were worried if the game will be able to succeed. But it did. The project became profitable in a week after the official release. Moon Studios CEO Thomas Mahler has written in a post at NeoGAF that the game has made its budget back last month.

All the money we make goes right back into the studio – so if you want support us and our future projects, buy Ori and / or gift it to your friends! The more copies we sell, the higher the chance that we get to work on new projects. Business-wise, Ori was already profitable a week after release and Microsoft is super happy, so we’ll see about Ori’s future.
I’d looove for us and Microsoft to do a little bit more with the IP. Ultimately, I think it’d be amazing if some movie studio would acquire the film rights and produce a film based on Ori. I think the story we crafted would suit itself really well for that medium as well.

Thomas Mahler, CEO of Moon Studios (via NeoGAF)

Right not Moon Studios is hiring new people, trying to benefit from the success of its beautiful platformer. The studio has five big projects in the works. They are also working on enriching Ori IP with new titles if Microsoft feels like it. Mahler said that his team created extensive lore for the game, so there’s a lot of options for story development.


Ori and the Blind Forest © Moon Studios, Microsoft, 2015

Ori and the Blind is a platformer title based on Unity game engine. The game boasts incredible Disney-like graphics and hardcore gameplay. The project is available on PC and Xbox One. An Xbox 360 version is in the works.

Source: NeoGAF (via Gamesindustry.biz)

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