logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Original Level Drawings of Legend of Zelda

Nintendo UK uploaded a bunch of paper scans, which show the way the cult game levels were planned.

With modern game development, everything is going digital. Like every office, game developers tend to type, not to write, they tend to use Wacom instead of the pencil. Yet, back in the day, everything was analog. Developers from Nintendo used just simple drawings to make their amazing masterpieces.

Nintendo UK shared some scans, which show the way the Legend of Zelda game levels were planned. You can find Takashi Tezuka’s skull room drawing, with a comparison to how it appeared in game. There are drawings by Shigeru Miyamoto and other developers as well.

 

1 of 2
1 of 2

Check out this video to see every part of the game drawn by hand. Pretty amazing stuff.

1500+ high resolution Kitbash Brushes for Photoshop. Make your concepts Easier and Faster!

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.

    EXCLUSIVE: Unity CEO's Internal Announcement to Staff Amidst the Layoffs

    80 Level has obtained the text of the email sent by Matthew Bromberg to Unity employees, announcing the layoffs and shedding light on Unity's strategy going forward.
    • 300+ Hard Surface Alphas
      by Mels Mneyan

      Error
      (2000-0001)
    • Ultimate River Tool
      by VEA Games

      Ultimate River Tool is powerful and easy to use component for Unreal Engine 4 that allows you to make rivers with automatic flow-map UV warping, cascades and interactions with physical objects (buoyancy). All you need is to make a spline at your map and configure it scales.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×