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Painting & Image Editing Workspace with Live Brush Stroke Previews: Meet Moko

Cubebrush's app is "everything Photoshop and Clip Studio Paint have in common, and then some."

Cubebrush released a beta version of its image editing and digital painting app, Moko. As its CEO Marc Brunet says, it's "everything Photoshop and Clip Studio Paint have in common, and then some."

Moko started from a place of frustration with the existing apps and what they offer. As Brunet stated, while Photoshop had been his go-to digital painting tool for decades, he found it to be laggy, since it was not built as a painting-first application. 

With this in mind, Brunet aimed to create a tool that solves both tasks effortlessly, offering equally solid functionality for serious image editing tasks and digital painting. To make the transition from Photoshop or Clip Studio Paint less painful, Moko allows you to import all your existing Photoshop and Clip Studio brushes, and they'll be left almost completely unchanged. It supports Photoshop brushes in ABR format as well as Clip Studio Paint's SUT brushes and SUTG groups.

One of Moko's most prominent features is its live brush stroke preview. Once you pick a brush and choose a color, you can see how the edits play out in the composition thanks to the on-canvas preview. Speaking of the brushes, one of the developer's goals was to make painting in Moko feel real. This is why it has a unique way of mixing colors and mimicking the way a brush moves across the canvas.

Moko has different color-mixing modes, including a pigment-style one built for more paint-like transitions. It's a compact mathematical model tuned for color mixing, running locally with GPU acceleration.

"Our Natural Paint engine tracks paint carried by individual bristles and how it reacts with whatever is already on the canvas. A brush can pick up color, carry it through a stroke, lay it down, and gradually run dry. Palette knives push and reshape raised paint, and you can adjust the lighting to bring out that surface texture," Brunet explains.

Because Moko is all about the authentic feel and customized experience, aside from the usual tools (brush, pencil, and ink), you have bristle oils, thin oils, acrylics, and more. Plus, you can create your own brushes from images and adjust their response to pressure, change their texture, tweak their scattering settings, etc. You will see a live preview at each step, as well. 

Marc Brunet's team spent about a year building Moko. They are planning to release it in late November/early December 2026 on Windows and Mac. Depending on how the desktop version goes, the team might add support for Android, Linux, and other OS in the future, they hinted on Twitter. Right now, they are testing the Moko beta and gathering feedback. You can request beta access here to try the new app out before everyone else does.

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