Lucas Roedel shared a tutorial.
If you're looking to give your 3D models a 2D pixel art look, Lucas Roedel has created a free tool that works with Eevee, supports Bayer dithering, and handles multiple light sources.
Lucas just released a step-by-step guide demonstrating how to use it with the Pokémon Tatsugiri as an example. The tutorial covers the entire workflow, from modeling in Blender to exporting in Unity:
Here are more examples of Lucas Roedel's Blender-made pixel art:
You might also want to check out Justin Sink's tutorial on making a pixel art shader:
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