3D Artist Across_kh showcased their latest parallax experiment.
Unfortunately, you won't be able to pass through the portal to fully experience this atmospheric neon city, as it uses a parallax effect to give it a three-dimensional look.
3D Artist Across_kh hasn't shared any information regarding the technical details behind this setup, but you can check out a few interesting use cases of Blender 4.2's new Ray Portal BSDF node, such as Cartesian Caramel's portal cube, Hans Chiu's lens aberration simulation, or Azure Rod's TARDIS replica:
For those looking to get started with the Ray Portal BSDF node, we recommended watching CGMatter's tutorial on the topic, attached below:
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