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Procedural Buildings Inspired by Clair Obscur: Expedition 33 Created in Unity

The artists shared a video showing the creative process.

Artists from TNTC drew inspiration from the acclaimed Sandfall Interactive's RPG Clair Obscur: Expedition 33, which became GOTY 2025, and crafted a Unity setup with procedural buildings featuring a similar vintage flair.

The artists shared that they were impressed by how consistent the city of Lumière looked, and it sparked their curiosity about what kind of tools could be behind that setup, which resulted in creating the project.

Check out a video showcasing the creative process:

On the YouTube channel, the artists recreate various elements and VFX from other beloved games, such as Split Fiction, while also showcasing other projects:

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