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Procedural Wood Platform Tool Made with Blender's Geometry Nodes

Pavel Oliva demonstrated a great way to decorate goblin towns.

3D artist Pavel Oliva has presented an awesome tool for creating procedural wood platforms in Blender. Leveraging the power of Geometry Nodes, it was made for the creator's Goblin Urbanizer toolkit and allows you to easily arrange pathways in your rustic towns.

This tool is still in development but you can create one yourself with help from a breakdown Oliva kindly posted on X/Twitter. It is not a detailed tutorial but it might really give you some valuable insight.

Pavel Oliva is an experienced artist, who has mastered Geometry Nodes and made various cool generators with them, which can sprout mushrooms, ivy-covered bridges, and buildings. He has also created the modular desert kit and the Buildify library – something you should definitely check out.

While this new platform maker is not available for download yet, it might be once the creator finishes the work on it. So follow Oliva on X/Twitter and join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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