Hurry up and get it on the store - I need it for a project ;-)
All characters look so artificial...all movements of characters are unnatural :( CG industry has traveled by so many years of 3D development in all possible ways and all characters in animations looks still like puppets:(
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Modern tech is so advanced that you don’t need expensive stuff to set up AAA-looking animation. What you need is Unity and iPhone X. Yibing Jiang has recently shared experiments with Unity ARkit plugin and the latest Apple smartphone, and the results are amazing.
Hey guys, it’s been a while. I have been working on our upcoming animated short film called ‘Windup’. And this is a test scene from it!
This short film will be the proof point to show that we can achieve animated feature quality and rendered real-time in Unity engine.
Rather than using methods seen in VFX, we take techniques from the AAA game production that push the visual bar while being real-time.
The test scene is a collaboration of Laurent Harduin, Jacob Norris, Colin Thomas and me.
Special thanks to Melissa Chou, Sebastien Lagarde, John Parsaie, John Sweeney and Chris Kang who helped us to finish it.
For more details, please check out the slices of my GDC talk “‘Windup’: An Animation Feature Quality Rendering in Real-Time”.
You can learn more about the project here.