Unity Technical Artist and Game Developer Josué Ortigoza a.k.a. Dervish has unveiled a mesmerizing diorama made in Unity. According to the author, he was working on some pixel art shaders, one for pixel art and the other for water animation, and needed a scene to test them. That is how the diorama came to be and it just might be the best-looking testing environment in existence. In the future, the artist plans to release several tutorials to explain the shader-creation process more in-depth.
And here's the concept by Studio Pants that Dervish used for the diorama: