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Real-Time Snow Trails Set Up in Unreal Engine 5

Matt Newell's upcoming photographer simulator Lushfoil Photography Sim has become even more immersive.

Game Developer Matt Newell, who a couple of weeks ago shared a look at some lifelike wind physics coded in UE5, has shared a new demo showcasing yet another impressive feature created for Lushfoil Photography Sim, an upcoming game that puts you in the shoes of a traveling photographer and gives you a chance to experience detailed digital recreations of various real-life landmarks.

This time, the developer has managed to set up a real-time snow trails feature for the game's more mountainous and cold regions, which creates true-to-life paths when the player character walks on snow. Much like the rest of the game, this awesome novelty was set up with Unreal Engine 5.

We highly encourage you to visit Matt's Twitter page to check out more amazing projects and learn more about Lushfoil Photography Sim.

Also, don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

Scales, Fins, Gills and anything you need for your creatures of the deep!

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    • Unkempt Flagstones
      by Stan Brown

      100% procedural material made in Substance Designer.

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    • Winter Environment
      by ANGRY MESH

      Winter Environment is a Unity package ready to be used with Unity Engine. Contains additional shaders with which you can adjust the snow amount on trees, grass and props.

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