Realistic Hair and Clothes Movements Set Up in Unity

The movement mechanics were created for the upcoming surreal sandbox game Faded.

Indie Game Developer known only as Mr. F revealed a new tech demo that showcases some absolutely marvelous game mechanics made for the developer's upcoming surreal sandbox game Faded. This time, the developer showed extremely realistic hair and clothes movement mechanics that were created using Unity 2019.3 with a custom rendering pipeline. According to Mr. F, realistic hair movements are possible thanks to a custom-made strand-based system made by the developer last year.

UPD: The developer has also shared a list of people who were also responsible for creating this amazing demo:

And here are some previous tech demos shared by the author:

You can see more demos here and learn more about the upcoming game over here

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