Realistic Plaster Wall Material Made with Substance 3D Designer
Check out the work by 3D/Material Artist Lev Poroshin.
3D/Material Artist Lev Poroshin unveiled this outstanding plaster wall material created with Substance 3D Designer and rendered in Marmoset Toolbag.
The setup impresses with its level of graphic fidelity, showcasing a wide range of realistic imperfections and wear and tear, which include color variations, scratches, and paint chips. Each detail has been carefully crafted to convey the look of aged architecture, contributing to environmental storytelling and making this material perfect for immersive game worlds and cinematic environments.
As shared by Lev Poroshin, the plaster wall material, along with some of his other works, was crafted for his game. The artist is a developer of a sci-fi puzzle action-adventure, THE MULLER-POWELL PRINCIPLE, in which players solve various physics-based puzzles using an energy-manipulating weapon and explore surrealistic universes.
Three Dots Games
Three Dots Games
Take a look at other amazing materials depicting damaged interiors, also made by the creator using Substance 3D Designer and Marmoset Toolbag:
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