A great work from Carlos Parmentier.
Carlos Parmentier, Senior FX Artist at MPC, has presented a realistic waterfall simulation created in Houdini and rendered with Karma.
The artist says that this project is an improved version of a previous work meant to be as realistic and as close to references as possible.
Carlos is a master of water simulations, so if you're interested in his work, make sure to check out his YouTube channel.
Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.