Solo Game Developer Slava Korolev has recently posted a new WIP demo for Monterona, an upcoming relaxing building simulator with non-photorealistic graphics, showcasing a brand-new gameplay system created for the title.
As shown in the demo, this new system allows players to freely move in-game windows, doors, and trees, expanding the range of creative approaches available in Monterona. The developer explained that the default placement is context-based, but as players discover all the options, each individual item can be placed freely. Much like the game itself, this novel mechanic was implemented using Unreal Engine 5.