Indie Games Break Records: What to Expect Next?
31 October 2025 - In this article celebrating 80 Level's 10th anniversary, explore how the indie game market has transformed over the past decade and why indies are now outpacing AAA titles.
Azerbaijan: From Indie Spirit to State Strategy
09 October 2025 - A few years ago, the Azerbaijani government recognized the potential of its gaming studios and began actively supporting the industry’s growth.
Southeast Asia as a Key Player in Mobile Game Development
01 October 2025 - With nearly 2 billion mobile game downloads in Q1 2025 and rapid growth in monetization, the Southeast Asian region (SEA) has become one of the major hubs for mobile game development.
How Much Does It Cost To Create 3D Content For a Non-gaming Company?
15 January 2025 - By developing interactive product configurators, AR/VR experiences, virtual items and islands in platforms like Roblox, Fortnite, and Minecraft non-gaming companies can differentiate themselves from competitors and offer customers unforgettable experiences.
Watch and Play: How Ads Influence the Mobile Gaming Boom
24 December 2024 - Autumn 2024 Edition of The Xsolla Report: The State of Play offers evolving trends, insights, and opportunities shaping the global gaming industry.
More Than Half of Game Developers Are Not Ready to Outsource Game Design
15 July 2024 - Outsourcing only non-core production stages seems like a perfect solution – but does it match the reality?
80 Level Survey: How Do YOU Make Games?
21 March 2024 - Share your thoughts on the main challenges you face at different stages of game development and your perception of outsourcing.
From Samurai To Super Mario: Japanese Gamers Research
25 April 2023 - As a global leader in the gaming industry, Japan has been instrumental in the development of popular gaming franchises, such as Super Mario, Pokemon, and Final Fantasy, among many others. This research will provide valuable insights for game developers, marketers, and industry stakeholders looking to enter the Japanese gaming market.
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