Articles
How ABCD Trains Large Gaussian Splat Scenes With Constant VRAM
10 September 2026 - Researcher Ka Heng Shiu explains how Alpha-Composited Block Coordinate Descent (ABCD) divides large radiance fields into manageable partitions while preserving full-scene context for Gaussian Splats.
How HiPR Makes Path Tracing Feel More Responsive by Rendering What Matters First
09 September 2026 - Researcher Rafael Padilla explains how Hierarchical Progressive Rendering uses scene changes and light transport to prioritize the pixels that matter most.
Steam Wishlists By the Numbers: What Actually Gets Wishlisted
04 September 2026 - This analysis of Steam’s 100 most-wishlisted games by GEM Capital reveals the top genres, publishers, trends, and strategies developers can use to build stronger wishlist momentum.
Indie Games Break Records: What to Expect Next?
31 October 2025 - In this article celebrating 80 Level's 10th anniversary, explore how the indie game market has transformed over the past decade and why indies are now outpacing AAA titles.
Azerbaijan: From Indie Spirit to State Strategy
09 October 2025 - A few years ago, the Azerbaijani government recognized the potential of its gaming studios and began actively supporting the industry’s growth.
Southeast Asia as a Key Player in Mobile Game Development
01 October 2025 - With nearly 2 billion mobile game downloads in Q1 2025 and rapid growth in monetization, the Southeast Asian region (SEA) has become one of the major hubs for mobile game development.
How Much Does It Cost To Create 3D Content For a Non-gaming Company?
15 January 2025 - By developing interactive product configurators, AR/VR experiences, virtual items and islands in platforms like Roblox, Fortnite, and Minecraft non-gaming companies can differentiate themselves from competitors and offer customers unforgettable experiences.
Watch and Play: How Ads Influence the Mobile Gaming Boom
24 December 2024 - Autumn 2024 Edition of The Xsolla Report: The State of Play offers evolving trends, insights, and opportunities shaping the global gaming industry.
More Than Half of Game Developers Are Not Ready to Outsource Game Design
15 July 2024 - Outsourcing only non-core production stages seems like a perfect solution – but does it match the reality?
80 Level Survey: How Do YOU Make Games?
21 March 2024 - Share your thoughts on the main challenges you face at different stages of game development and your perception of outsourcing.
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