Resident Evil Requiem's director wants to "make sure that people can enjoy this game."
CAPCOM
If you haven't completed Resident Evil 7 because it was too terrifying, you should try Resident Evil Requiem, the 9th installment in the series. The game has a third-person mode, and it appeared because not everyone could handle its predecessors.
According to Koshi Nakanishi, who directed both RE7 and RE9, Resident Evil 7 turned out to be "too scary," even though the first-person was introduced to improve immersion: it was a bit too immersive for some.
"Looking back at Resident Evil 7's first-person perspective, I implemented that as a way to make it more immersive and more scary than ever before, which I think most media and players agreed: it was an incredibly scary game, but it was possibly too scary," he told GamesRadar+ at gamescom 2025.
Alas, some players dropped the game, and this is not something any developer or publisher wants, naturally.
"I think some people couldn't handle it, and either couldn't finish or didn't even start it. And that's something that I look back on thinking that, you know, I want to make sure that people can enjoy this game. So if you started the game off in first-person perspective, and you're finding it's too much, then third-person is almost a way to step slightly back from that level of horror and make it slightly easier to deal with by having the character on screen as a kind of avatar of yourself."
We'll see how scary RE9 is when it launches on February 27, 2026. Meanwhile, join our 80 Level Talent platform and our Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.