Resident Evil: Requiem Sold 5 Million Copies in Just Five Days
Capcom's Resident Evil: Requiem reached five million copies sold in under a week, appearing to become the fastest-selling game in the franchise to date.
Today, Capcom announced that Resident Evil: Requiem has officially reached 5 million copies sold in just five days following the game's release on February 27, 2026.
Cumulatively, the series has sold more than 188 million units since it debuted in 1996. For context, this is by far the fastest a Resident Evil game has reached this sales milestone. Resident Evil 4 Remake took nearly four months to reach 5 million sales, and Resident Evil Village took nearly five months, according to Capcom reports and estimates.
Resident Evil: Requiem, from Capcom
Last week, we broke down what makes the game so impressive visually and technically, thanks to the studio's proprietary RE Engine. Capcom credited their engine in large part for the game's fidelity and success as well:
"Resident Evil Requiem is the latest installment in the Resident Evil series, which celebrates its 30th anniversary this month. The title successfully elevated the essence of survival horror by heightening the interplay between intense fear and exhilarating action. Resident Evil Requiem was developed using RE ENGINE, Capcom’s proprietary game engine, which allowed the company to deliver visuals in photorealistic detail, including the characters’ skin, teary eyes, and flowing hair, as well as the translucency of light. In addition, the title offers a new game experience for a broad fanbase through multiple difficulty settings that accommodate everyone from newcomers to experienced players, as well as allowing players to switch between first-person and third-person perspectives in real-time to suit each player’s individual play styles."
- Capcom's Official Statement
Resident Evil: Requiem, from Capcom
Resident Evil: Requiem, from Capcom
In and of itself, the news isn't terribly surprising. Resident Evil is one of the most popular game franchises on the planet and has enjoyed nearly an entire decade of consistent new releases, remakes, and support from its creators. Ever since 2017's Resident Evil 7, it's felt like the series can do no wrong.
Combined with recent trends showing that gamers, as a whole, are eager to support high-quality and lovingly crafted AAA single-player games instead of live-service multiplayer shooters, the message is clear. Capcom is well-positioned to take advantage of these market trends with other games like Pragmata, Onimusha: Way of the Sword, and Mega Man: Dual Override all on the horizon.
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