CDPR Somehow Found Another Reason to Update Cyberpunk 2077 Again for Free
Cyberpunk 2077 Update 2.5 adds Edgerunners 2 content, dual-wielding, cyberware customization, cross-platform mods, new quests, Tarot cards, console FOV controls, and major rendering upgrades.
Substance 3D Painter 12.2 Lets Artists Paint Baking Cages Directly on Models
Substance 3D Painter 12.2 introduces cage painting, smarter Polygon Fill selections, texture-set highlighting, and improved real-time rendering for overlapping transparent materials.
Getting Over It Meets Nokia Nostalgia in New Indie Game Flipping Is Hard
Flipping Is Hard is now available on Steam, challenging up to 16 players to climb a towering world of discarded technology as an indestructible brick phone.
CDPR Says Its First Original IP Has Been Its “Biggest Undertaking” Yet
CD Projekt Red has completed the world vision for Project Hadar, its first entirely original IP, and is now using Unreal Engine to prototype mechanics and gameplay ideas.
The GTA 6 Launch Trailer Is Now Live Over a Month Early
Rockstar has released the GTA 6 launch trailer more than a month before its November 19 debut, offering one final PS5-captured look at Jason, Lucia, Vice City, and Leonida.
GTA 6 Is Reportedly Coming to PC in Early 2027
Rockstar reportedly plans to release GTA 6 on PC during Q1 2027, only a few months after its November 19 launch on PlayStation 5 and Xbox Series X|S, according to sources.
Epic Games Tells Devs "No More Hand-Written Code" to Adopt an "AI-First" Production Model
Epic Games has reportedly delayed an unannounced Marvel and Star Wars shooter and told its developers to adopt an “AI-first” production model covering code and artwork.
Unity Spark Puts Artist-Made Assets Inside an AI-Assisted Game Editor
Unity Spark combines AI-assisted game creation with artist-made Asset Store content, but Unity CEO Matt Bromberg stresses that creators must still design, iterate, polish, and finish their experiences.
Ace Combat 8 is The Highest-Reviewed Game in the Series Since the PS2
Project Aces combined Unreal Engine 5, proprietary cloud technology, vastly more detailed aircraft, and unprecedented manufacturer access to create the series’ strongest-reviewed game since 2001.
Bethesda’s Most Ambitious RPG Nearly Collapsed the Entire Studio in the ’90s
Unrealistic deadlines, more than a year of crunch, primitive tools, minimal QA, and 15,000 procedurally generated locations pushed the small Daggerfall team to its limits.