This is SO COOL. How you reversed the normals on the mouth is brilliant and works wonders! I would love to animate your characters!
Amazing work Parag. Though Im from the non gaming field, could still appreciate the beautiful ..perfect work done by him. Kudos to u dear Parag.
The notorious game designer John Romero (Doom, Quake, Daikatana) has finally announced his next bit project – a new fast-paced first-person shooter Blackroom. The game is being developed in Ireland with the help of another Doom-developer Adrian Carmack. There’s not a single frame of in-game footage yet, but the game does feature a nice concept.
BLACKROOM takes place at one of the world’s leading tech companies, HOXAR™. HOXAR has created a technology that allows people to be anywhere at any time, creating fully-realized holographic worlds that are indistinguishable from reality, all inside of a giant black room. Finding early favor amongst military and police organizations, BLACKROOM continues to be prized for its life-like ability to train specialists against the horrors of war and urban terror. Even commercial clients have lined up to develop HoloSims that might terrify adults and delight children. Now, though, simulations are being twisted and warped into each other, and blending with something even more sinister.
Like any classic Romero game, Backroom promises great visuals (powered by UE4), multiplayer, a lot of opportunities for modders. They believe the whole thing will be ready someday in 2018, if the Kickstarter campaign is successful that is.
Blackroom team wants to get over $700k, but so far this project only got $26k. Let’s see how it all goes. The promise sounds pretty interesting.