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Samus Faces Dark Samus In Epic Retro-Style Animation Made In Blender

A new one from cgchefs.

This is yet another proof that a lot of games are made for animation adaptations, not live-action, including Metroid. The sequence was created by Justin Yun and cgchefs, who you might remember for their awesome Mega Starmie animation breaking free.

Check out this viewport shot:

cgchefs

cgchefs

For more behind-the-scenes stuff, join cgchefs' official Discord server, where they discuss using the stop motion modifier, mesh smear, and post-processing effects, all fully compatible with vanilla Blender. These will likely be included in cgchefs' upcoming retro-style anime pack, allowing you to create visuals just like this.

cgchefs

cgchefs

cgchefs

cgchefs

Follow cgchefs for more '90s anime-inspired projects created in Blender:

Also, subscribe to our Newsletter, join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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