Second Development Snapshot Of Godot 4.7 Released
Copying and pasting data from entire sections and categories is finally here, along with other editor quality-of-life upgrades.
Godot 4.6 only launched at the end of January, but development on the next major version is already moving at full speed. The first development snapshot of Godot 4.7 introduced a built-in solution for handling virtual joystick input on mobile, drawable textures, Windows HDR support, Vulkan raytracing foundations, and more.
With the second snapshot, the development cycle moves beyond its early stages, and the previously constrained scope of changes expands accordingly. As the blog post puts it, "Some changes are so big in fact, that they're being distributed in small increments, rather than all at once. This is admittedly a bit awkward from a blog post perspective, as not everything is in a position to be showcased just yet, but rapid integration for the sake of early testing will always be a top priority."
The editor received a significant dose of quality-of-life improvements in this snapshot. One highly requested feature is the ability to copy and paste data from entire sections and categories. Instead of copying individual segments of a property one by one, users can now handle the entire process in a single action. Another addition is the introduction of a monospaced font for code names like methods, signals, and properties. The animation track editor also got some attention, now allowing users to collapse groups for a cleaner workflow.
HDR support, already introduced on Windows, is now available for Apple. A total of 105 contributors submitted 248 fixes for Godot 4.7 dev 2.
As always, you're encouraged to test the release and report any issues on GitHub. To help keep things organized, check for existing issues with relevant keywords before submitting a new one.
Learn more here and see the interactive changelog for a deeper look. Also, subscribe to our Newsletter and join our 80 Level Talent platform, follow us on Twitter, LinkedIn, Telegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.