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See How You Can Sculpt Stylized Nose in ZBrush

A new guide by Julia Acherontias.

Julia Acherontias is back with a new short tutorial, explaining how to sculpt a 3D nose in ZBrush. 

To make it look good, you need to start with cubic primitives and outline the main planes of the nose. Then, use a Move brush and ZModeler to refine the basic shapes, combine your mesh, and apply DynaMesh to it.

Finally, start to planarize and refine the shapes. "I try to pay special attention to the lower lateral cartilages with 3 expressive silhouette points. I use the Gio brush for sharp edges," the artist said.

If you need help with planarizing, Acherontias has a guide on it, too. To polish your sculpt, you'll need to paint guidelines where you want to place sharp edges, use Polygroup It from Paint, use ZRemesh with Keep Groups enabled, crease by polygroups, and use Polish by Groups. 

If you like such presentations, check out Acherontias's tutorial about how to make stylized eyes and follow her on X/Twitter and ArtStation

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