Blender 4.5 has just entered the release candidate stage, so give it a try.
Set Mesh Normal node, one of the new additions in Blender, allows users to add and modify custom normals, unlocking a wide range of creative possibilities. This can be used to control shading appearance and influence operations that depend on surface normals, as demonstrated in this fun setup by Trinumedia.
Have a look at another demo by Chiro, and if you'd like to learn more about how this node works, check out Cartesian Caramel's live stream, where he explores its capabilities in detail:
Want to catch up on Blender 4.5? Thomas Marcos, the creator behind the free procedural clouds shader, shared his top new features. Also, learn exactly how Vulkan, one of the major changes in Blender 4.5, boosts performance in this video by SouthernShotty:
Blender 4.5 has just entered the release candidate stage, with the final launch scheduled for July 15th. As always, you're encouraged to try it out and help catch any last-minute bugs.
See the full list of Blender 4.5's new features here, and download it now. Also, join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.