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Setting Up Procedural Flower Generators in Blender

Check out a tutorial by Satendra Saraswat and some cool results by Simon Lee.

We're back with another cool guide that explains how Geometry Nodes in Blender 3.0 can help you save time and generate all kinds of stuff procedurally. This video tutorial by Satendra Saraswat shows all the nodes you need to create a generator that can be used for different kinds of flowers. 

What will you get in the end? Artist Simon Lee tried using the approach and created a generator for sunflowers and lotuses. You can see how the generator allows Simon to quickly generate different-looking flowers and then he even made sunflowers follow the light in Blender, which is also a pretty easy trick. 

What other generators did you set up with Geometry Nodes in Blender? Share your results in the comments. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

This game ready weapon will help you in your game or in your renders, just drag and drop it into your game engine. The weapon is modeled part by part including perfect UV Unwrapping and PBR Textures.

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