Shader Kit 2.0 Is Available Now

Check out a new version of Shader Kit with a bunch of new features and updates. 

Erik Lehmann released a new version of Shader Kit, a fast and compact shader management replacement for the Hypershade interface.  


  • Updated Compact interface with custom icons
  • Togglable tool settings for a minimal workspace footprint
  • Introduced Modifier shortcuts for a faster workflow
  • Sort manually - Move Shaders up and down with arrow keys
  • You can now resize the Shader List
  • Powerful Label system to easily filter or sort by label color
  • Search function to find Shaders more comfortably
  • Sort list by name
  • Option to save & load Shader lists
  • Updated Improved Create Menu / Create Menu Settings
  • Create Menu selection is now remembered and allows for repeat Shader creation
  • Create Menu Settings will now be saved as a new default and are available upon tool startup
  • Updated Render Engine Support: Maya, Arnold, Redshift, VRay
  • Create keyboard shortcut to launch the tool with a hotkey
  • get Shader from selected object and select it in your list
  • Updated Material ID's - choose between Lambert and Surface Shader
  • Graph materials from object / Add / Remove / list connections
  • Assign Shader to Faces


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