Bob would have been proud
Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)
Great studio. Great game will be.
Looking for a page with all the SIGGRAPH papers? Ke-Sen Huang created a marvelous collection with links to the papers that will be presented at this year’s event.
Here are some examples:
Example-Based Damping Design
Data-Driven Physics for Human Soft Tissue Animation
Meekyoung Kim (KAIST), Gerard Pons-Moll, Sergi Pujades (Max Planck Institute for Intelligent Systems), Seungbae Bang (KAIST), Jinwook Kim (Korea Institute of Science and Technology), Michael Black (Max Planck Institute for Intelligent Systems), Sung-Hee Lee (KAIST)
Robust eXtended Finite Elements for Complex Cutting of Deformables
A Multi-Scale Model for Simulating Liquid-Hair Interactions
Being Discrete About Geometry Processing
Bounding Proxies for Shape Approximation
Spatiotemporal Atlas Parameterization for Evolving Meshes
FlowRep: Descriptive Curve Networks for Free-Form Design Shapes
Functional Characterization of Intrinsic and Extrinsic Geometry
Etienne Corman* (Ecole Polytechnique), Justin Solomon* (MIT CSAIL), Mirela Ben-Chen (Technion бV Israel Institute of Technology), Leonidas Guibas (Stanford University), Maks Ovsjanikov (Ecole Polytechnique) (*Equal contribution)