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Sony's New Patent Can Improve Haptic Feedback with "Weighted Component"

Imagine how immersive shooting can be with this tech.

Image credit: charnsitr/Shutterstock

Sony is full of great ideas, and here is another one. What if you could feel the weight of your gun in-game and its movement while shooting? This and more could be possible with a new technology described in Sony's recently released patent. 

"Haptic Module and Controller Having Rotational Weight Distribution" changes controllers drastically. Now, they can only vibrate, but haptic feedback would jump to another level with this innovation.

"The controller comprises a weighted component connected to the controller, wherein the weighted component is rotationally movable relative to the controller. The controller is configured to rotate the weighted component from a start position to an end position to shift the center of the mass of the controller in response to a trigger event; wherein the weighted component stops moving at the end position. This movement of the weighted component provides directional haptic feedback to a user of the controller."

Image credit: Sony

This weighted component would shift the center of the mass of the controller and make gaming experience more immersive. The invention "provides new forms of haptic feedback by significantly altering the weight distribution of the haptic module."

"Rotating the weighted component means a wide variety of different types of directional haptic feedback can be provided, such as leaning sensation when the weight distribution of the controller is adjusted to make the controller heavier on one side for an extended period of time, or a jerking sensation when the weighted component is rapidly decelerated to provide a directional impact effect on the controller."

Image credit: Sony

Naturally, the patent's existence doesn't mean we'll see such a controller any time soon (if ever), but it's a nice addition to the pizza-smelling gamepad – full immersion.

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