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Star Wars Outlaws Devs Want to Fix Difficult Stealth Missions Soon

The new patch fixing the issue might be released in 10 days.

Ubisoft

Players have been sharing that some of the missions of the recently released Star Wars Outlaws are too challenging and even impossible to pass. The developers of the game recognize the issue and plan to adjust the missions to improve their playability.

As reported by GamesRadar+, when asked about the problematic missions, the game's creative director, Julian Gerighty, said that it probably referred to one of the early missions in Mirogana and called it "incredibly punishing." The developer wants to create a "sort of tension". However, the current situation does not match the team's intended adjustments.

Ubisoft

"We just don't want it to feel unfair. And today, I think it feels unfair. And believe it or not, this wasn't our intention. This is more of something that crept in in the last week or so, and that we're correcting already for a patch that's coming out maybe in 10 days," Gerighty continued.

Another game's developer, Director Mathias Karlson, clarified that the team wants players to be "in that knife edge range between, 'okay, I'm completely in stealth, oh shit: They're about to see me. They saw me, but I can still do something about it, as long as I don't raise the alarm. I can create chaos locally to be able to avoid that happening.'"

Recently, Julian Gerighty said he was "a little disappointed" with the game reviews.

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