logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Stylized Ship Damage Unity VFX Breakdown

The team behind Piratoos! indie game about animal pirates explained how they set up the ship damage system.

Take a look at this step-by-step guide created by Jollybits Games, who utilized Unity's shaders and particles to craft a ship damage effect caused by dropped bombs in Piratoos!, a fun indie low-poly game featuring animal pirates.

The developers just recently implemented the cannon mechanics, and of course, there's sailing and more:

Follow Piratoos! on X/Twitter to keep tabs on future updates and announcements, and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

This pack can help you get that realism that 3D often lacks with various different finger smudges captured from real surfaces.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.

    EXCLUSIVE: Unity CEO's Internal Announcement to Staff Amidst the Layoffs

    80 Level has obtained the text of the email sent by Matthew Bromberg to Unity employees, announcing the layoffs and shedding light on Unity's strategy going forward.
    • Hardsurface Height/Alpha Vol.2
      by Jonas Ronnegard

      The second volume of Hard surface alphas originally sold as a set of 350 alphas but currently includes 390 alphas + 6 trim brushes.

      Error
      (2000-0001)
    • Eye Generator
      by Vinícius Cortez

      A procedural Substance material that will help you set up beautiful eyes in no time.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×