Many 3D artists have experienced the frustration of wasting time reloading textures and filters after changes are made to assets. Introduced in Substance 3D Painter 11, Auto Updater fixes this by automatically updating your assets. Just turn on updates for your assets panel, and 3D Painter will instantly reflect changes in images, PSDs, Illustrator files, and materials, ensuring your custom settings stay safe as you iterate.
Since the launch of the Substance 3D Assets library for all subscribers, several new Signature Collections have been showcasing incredible texture creations from a variety of artists. At GDC 2025's Substance Days, Niki Marinov shared how he used Substance 3D Designer to create his Signature Collection of parametric textures inspired by Bulgarian architecture and designed to be used in Unreal Engine 5 game environments: