Besides, if you'd be involved in project budgeting you would be aware that the costs are growing and using cheap alternatives is inevitable. This is the business. first of all.
If you hate people that can make your life easier and see the threat in everything related to AI then you can hardly call yourself an artist. Rather than a kid who likes to be in a comfort zone.
This is sad only for cheap projects and artists having no desire to grow. This technology in particular will make life easier for those who often use photostock services.
Michael Graham has just released a useful texture packer for Unreal Engine 4. The tool lets you pack individual textures into a packed RGBA texture inside the editor. No need to switch to Photoshop or some other tools.
This simple to use Blueprint allows you to pack individual textures into a packed RGBA texture inside the editor, without having to go out of Unreal Engine into packages like Photoshop.
You can now use the tool with versions 4.14, 4.15, 4.16, 4.17 and 4.18 of the engine.