Good work bro!
i focus on the composition and framing of my images and the silhouettes of my objects more than on the quality or complexity of the models or materials. http://geometrydashfree.com/
hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
Michael Graham has just released a useful texture packer for Unreal Engine 4. The tool lets you pack individual textures into a packed RGBA texture inside the editor. No need to switch to Photoshop or some other tools.
This simple to use Blueprint allows you to pack individual textures into a packed RGBA texture inside the editor, without having to go out of Unreal Engine into packages like Photoshop.
You can now use the tool with versions 4.14, 4.15, 4.16, 4.17 and 4.18 of the engine.