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This Add-on Lets You Paint Lighting Directly in Blender Viewport

Enjoy Light Painter by ShaderError.

Learning how to properly light your 3D objects in Blender is a whole course, but what if you could just paint lighting, like in Photoshop?

Now you can, with ShaderError's Light Painter, which allows you to apply lights by simply drawing them right in the viewport.

"Stop fighting lights. Paint them."

ShaderError

Using brushes, gradients, selections, and layers, you can make your project look exactly like you imagine it, without moving different kinds of lights in an attempt to find the perfect spot.

Edit the lights, move, and scale them with ease using Light Painter's intuitive controls. If one color is not enough for your vision, add a gradient and make it pop.

"Traditional lighting in Blender feels indirect and frustrating: tweaking position, size, power, swapping gobo textures, adjusting everything over and over until get the mood right."

Tools like rectangle, lasso, polyline, and brush selection will help you paint, fill, and erase light where you want, and the tool's customization capabilities let you create without fearing mistakes. 

"It paints on the light's light (gobo) texture — the image that controls what a Spot or Area light projects. You're not painting on scene objects or meshes. The light itself is your canvas, so there are no limitations from object materials or emission shaders. Everything happens on the light."

Light Painter supports Blender's animation system, so you can add keyframes to any layer: "Move, fade, transform, and blend your gobo patterns across frames with full timeline control."

ShaderError

Grab Light Painter now, while it's 50% off for a limited time. Every purchase supports Blender, as ShaderError sends parts of the income to the Blender Development Fund.

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