logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

This Has to Be The Most Authentic Parkour Simulator Ever

Check out STORROR Parkour Pro, an upcoming parkour sim with lifelike gameplay animations powered by Unreal Engine.

David Aniebonam, a Video Game Programmer at Hole In The Sleeve, has recently blown up on the internet by offering a look at some of the incredible WIP gameplay animations and new mechanics prepared for STORROR Parkour Pro, an upcoming open-world multiplayer exploration game that can only be described as the most authentic parkour simulator ever created.

Developed by Hole In The Sleeve in collaboration with STORROR, a renowned parkour team from England whose thrilling acrobatic stunts have likely graced your YouTube feed at some point, the upcoming game boasts extremely lifelike character animations, realistic locations, and physics, achieved through the use of Unreal Engine, mocap, photogrammetry, and motion matching.

Currently at its pre-alpha stage, STORROR Parkour Pro features a 40,000 m2 playable map, nearly 400 realistic vault, climbing, and other movement animations, third-person and first-person views, and ragdolls for when you push your limits a bit too far and fail to land the jump.

Currently, the game's release date is unknown, as the team emphasizes that SPP is still in early development. However, David has indicated that the game is scheduled to hit Steam Early Access in early 2025, giving us an approximate window of time to look forward to. When the game is ready, the team plans to launch it on PC, Xbox, and PlayStation.

Learn more about STORROR Parkour Pro here and don't forget to join our 80 Level Talent platform and our Telegram channel and follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 1

  • Anonymous user

    Amazing team working on the most anticipated parkour game.

    0

    Anonymous user

    ·7 months ago·

You might also like

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more