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This Small Gameplay Mechanic Increases Believability Tenfold

Sixthorns showcased a new feature for their Unreal Engine-powered beat 'em up game.

Solo Game Developer known as Sixthorns continues working on their upcoming physics-based beat 'em up game, highlighting a new mechanic that subtly but significantly enhances the believability and realism of character-object interactions.

As showcased in the developer's latest demo, the game's playable character can now interact with in-game objects in a lifelike manner. For instance, she can open doors with her hand, clear obstacles from her path, move boxes, touch stationary objects, and more. According to Sixthorns, the new Unreal Engine-powered system is fully dynamic, capable of reacting to any solid object, whether static or a rigid body, and potentially interacting with other characters as well.

And here are some of the previous demos shared by Sixthorns, you can learn more about the upcoming game by visiting the developer's Twitter page and the official website:

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