Small bugs and minor optimization oversights can easily slip through, gradually accumulating over time and snowballing into something much more significant, seriously affecting the development or the player's experience. Created by James Rowbotham, also known as CBgameDev, Level Optimise Tool is designed to help you quickly identify possible bugs and optimization issues in your Unreal Engine 5 levels, eliminating the need for tedious manual checks.
With 47 optimization searches and 46 bug searches, this tool scans for issues like lights with no Max Draw Distance set, lights with Cast Shadows enabled, static meshes lacking LODs or Nanite, skeletal meshes missing LODs, audio with volume overrides set, and much more.