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This UE5-Powered Medieval Game Gets a Cool New Animation

Developers of Blight: Survival have shared a new work-in-progress demo for the game.

Haenir Studio, an independent game development team, has recently unveiled a new gameplay demo for Blight: Survival, an upcoming co-operative action horror game powered by Unreal Engine 5 and set in an alternate 14th century, demonstrating a cool new animation made for the game.

This time, the team has introduced a cool new feature called the "automated helmet-collision-avoidance system." This system adds to the game's realism by automatically adjusting the player character's posture when the in-game head detects nearby geometry. Additionally, the demo provided a sneak peek into the early stages of development for the game's music, composed by the talented Jose Pavll, known for his work on Project Wingman.

Image Credit: Haenir Studio, Blight: Survival

Image Credit: Haenir Studio, Blight: Survival

Image Credit: Haenir Studio, Blight: Survival

Earlier, the team also shared a closer look at Blight: Survival's characters and the lockpicking system:

And prior to that, Haenir unveiled a neat weapon collision system, which makes the player stagger upon hitting a sturdy stationary object with a melee weapon.

Earlier, Haenir Studio's Mads Christensen also joined 80 Level to tell us more about the development process and idea behind Blight: Survival, explain why Unreal Engine 5 was chosen for the game, and discuss the upcoming game's gameplay and co-op mechanics. You can check out our interview with the developer here.

We highly recommend following the Blight: Survival Twitter page so as not to miss any future updates. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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