Ayoub Attache is working on a new wrapping tool.
Unreal Engine Developer Ayoub Attache, known for his impressive projects that we've previously highlighted, such as the UE5-powered earthquake simulation setup, setup for controlling a virtual plane with a phone or interacting with a music player UI using hand gestures, has announced he's currently working on a more practical project: a wrapping tool.
By leveraging splines and procedural techniques to dynamically create wraps around any mesh, this tool enables you to effortlessly wrap chains around any 3D model, greatly improving your workflow for intricate designs. The developer has also mentioned that fabric support is coming soon, adding even more flexibility.
Check out some other Ayoub Attache's Unreal Engine 5 projects, such as a procedural caterpillar tracks generator and a retopology tool for cylindrical shapes like arms, fingers, legs, and similar objects:
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