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This Unity and Blender-Made WIP Game Features Gigantic Fish

Developer まっちさん showcased a visually stunning game prototype.
In case you missed it, just a couple of days ago, Developer and Creature Artist まっちさん shared an impressive demo showcasing a visually stunning game prototype created using Blender and Unity.

Being created in collaboration with a Game Developer known only as shido, the upcoming promises to enable the player to explore a gorgeous submerged city and fish in its canals, with the work-in-progress demo providing a glimpse into one of the game's environments and demonstrating a massive fish swimming in the water.

Currently, the game is in its initial stages of development, and there isn't much information available about it. We strongly encourage you to visit the author's Twitter page to stay updated on any future developments and announcements.

And if you'd like to learn more about using the Blender+Unity combination for game development, here are some great tutorials that might help you out:

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