Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Let’s check out the best 10 works at Sketchfab from the past month. A Cuphead boss, terrifying monsters, low poly dragons and more!
Cuphead is one of the tops games this year, so Hadrien59 has decided to prepare fan art of the flower boss from the game.
Remember Diablo? Oh, we remember! A Diablo 2 fan piece recreating the second boss in the game.
Entry by essimoon for the 2017 Guild Wars 2 Weapon Design contest.
Model and textures Alfredo Santos made based off a creature box concept. Model with 7,664 tris and one texture set of 4k.
zeezee2k created this tripod mecha as a hard surface/Substance practice.
Contribution to Medieval Fantasy Contest. The scene is about some dragons hunters who stole dragon eggs to catch the great dark dragon.
One of the 3D models the Evozon team has created for Lawbreakers.