This is amazing! Please tell us, What programs where used to create these amazing animations?
I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.
Someone please create open source world creator already in C/C++.
TRacer X is a plugin for Modo that can drastically speed up your production process.
The pack features 4 mesh operators:
- Curve Tracer X
- Noise Displacement X
- Image To Weight X
Here are some details on the operators from the developer:
Curve tracer will allow you to generate curves from animated mesh vertices (bspline, curve and polyline are supported).
It can be used for a variety of different situations, including motion graphics, particles generation, or making long hairs
Noise displacement instead applies a perlin noise to the underlying mesh.
Noise can be applied to Curves as well, and combined with a gradient to attenuate the effect.
Image To Weight X takes an image from the clip browser and converts it to a Weight Map. Various Blending modes are available for multiple instances of this meshOp. Image sequences are supported as well.
Push X is the same as the standard modo’s Push deformer, but it supports a weight map, to be combined with Image To Weight X.
The tool can be used with win64 and osX.