hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks
Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)
TRacer X is a plugin for Modo that can drastically speed up your production process.
The pack features 4 mesh operators:
- Curve Tracer X
- Noise Displacement X
- Image To Weight X
Here are some details on the operators from the developer:
Curve tracer will allow you to generate curves from animated mesh vertices (bspline, curve and polyline are supported).
It can be used for a variety of different situations, including motion graphics, particles generation, or making long hairs
Noise displacement instead applies a perlin noise to the underlying mesh.
Noise can be applied to Curves as well, and combined with a gradient to attenuate the effect.
Image To Weight X takes an image from the clip browser and converts it to a Weight Map. Various Blending modes are available for multiple instances of this meshOp. Image sequences are supported as well.
Push X is the same as the standard modo’s Push deformer, but it supports a weight map, to be combined with Image To Weight X.
The tool can be used with win64 and osX.