Thomas Harle shared a new guide to alpha height blending.
The new video guide show how you can sample the landscape layers and build up your own landscape material "that uses Height map blending and layer order to give maximum control over how things blend."
Do you have more questions about Game Art VFX or the Unreal Engine? You can email the artist. Also, check out the artist's website for more tutorials, and don't forget to follow him on Twitter.
Did you like the guide? Discuss the video in the comments below.