Technical Artist Simon Verstraete, widely known for creating informative guides and producing outstanding projects in Houdini, recently shared a new tutorial explaining how to set up a neat tool for exporting and sending geometry from Blender to Houdini using Python scripting.
In the guide, the author showed how to create a button in Blender that triggers the export and sends the geometry to Houdini using just a few lines of Python code, detailing the processes of setting up Blender for Python scripting, writing and configuring the script, creating a button in Blender to trigger the script, and more. According to Simon, the tool allows you to save time and effort and lets you focus on your creative work.